Final Week: Widgets, Coins, Audio


This marks the final devlog showcasing what we've made in class. Since the last update, I've added some basic sounds and have added/moved one or two things within the level. I removed some print strings that weren't needed anymore and lowered the duration others stay on screen. I also fixed the enemy not dying at 0 health. We also added some coins! I made a widget for both score and keys (before you would just see a print string telling you how many keys you had).

This class has been super fun! I'm definitely more in-tune with writing code than messing with Unreal blueprints, but I'm excited to see what my class next semester will have to offer. Take care!

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